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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- i -
Import() :
GSController
IndustryCargoesWidgets :
GSWindow
IndustryDirectoryWidgets :
GSWindow
INDUSTRYTYPE_TOWN :
GSIndustryType
INDUSTRYTYPE_UNKNOWN :
GSIndustryType
IndustryViewWidgets :
GSWindow
Info() :
GSLog
Infrastructure :
GSInfrastructure
INFRASTRUCTURE_AIRPORT :
GSInfrastructure
INFRASTRUCTURE_CANAL :
GSInfrastructure
INFRASTRUCTURE_RAIL :
GSInfrastructure
INFRASTRUCTURE_ROAD :
GSInfrastructure
INFRASTRUCTURE_SIGNALS :
GSInfrastructure
INFRASTRUCTURE_STATION :
GSInfrastructure
INVALID_DISTRIBUTION_TYPE :
GSCargo
IsActionAvailable() :
GSTown
IsAirportClosed() :
GSStation
IsAirportInformationAvailable() :
GSAirport
IsAirportTile() :
GSAirport
IsArticulated() :
GSEngine
,
GSVehicle
IsAwarded() :
GSSubsidy
IsBridgeTile() :
GSBridge
IsBuildable() :
GSEngine
,
GSTile
IsBuildableRectangle() :
GSTile
IsBuiltOnWater() :
GSIndustry
,
GSIndustryType
IsBuoyTile() :
GSMarine
IsCanalTile() :
GSMarine
IsCargoAccepted() :
GSIndustry
IsCity() :
GSTown
IsCoastTile() :
GSTile
IsCompleted() :
GSGoal
IsConditionalOrder() :
GSOrder
IsCurrentOrderPartOfOrderList() :
GSOrder
IsDesertTile() :
GSTile
IsDeveloperOnly() :
GSInfo
IsDockTile() :
GSMarine
IsDriveThroughRoadStationTile() :
GSRoad
IsEmpty() :
GSList
IsEnd() :
GSList
IsEventWaiting() :
GSEventController
IsFarmTile() :
GSTile
IsFreight() :
GSCargo
IsGotoDepotOrder() :
GSOrder
IsGotoStationOrder() :
GSOrder
IsGotoWaypointOrder() :
GSOrder
IsHalftileSlope() :
GSTile
IsHangarTile() :
GSAirport
IsInDepot() :
GSVehicle
IsLevelCrossingTile() :
GSRail
IsLockTile() :
GSMarine
IsMultiplayer() :
GSGame
IsOpen() :
GSWindow
IsPaused() :
GSGame
IsProcessingIndustry() :
GSIndustryType
IsRailDepotTile() :
GSRail
IsRailStationTile() :
GSRail
IsRailTile() :
GSRail
IsRailTypeAvailable() :
GSRail
IsRailWaypointTile() :
GSRail
IsRawIndustry() :
GSIndustryType
IsRefitOrder() :
GSOrder
IsRoadDepotTile() :
GSRoad
IsRoadStationTile() :
GSRoad
IsRoadTile() :
GSRoad
IsRoadTypeAvailable() :
GSRoad
IsRockTile() :
GSTile
IsRoughTile() :
GSTile
IsSnowTile() :
GSTile
IsStationTile() :
GSTile
IsSteepSlope() :
GSTile
IsStoppedInDepot() :
GSVehicle
IsTunnelTile() :
GSTunnel
IsValid() :
GSGameSettings
IsValidAirportType() :
GSAirport
IsValidBaseStation() :
GSBaseStation
IsValidBridge() :
GSBridge
IsValidCargo() :
GSCargo
IsValidConditionalOrder() :
GSOrder
IsValidDate() :
GSDate
IsValidEngine() :
GSEngine
IsValidGoal() :
GSGoal
IsValidIndustry() :
GSIndustry
IsValidIndustryType() :
GSIndustryType
IsValidSign() :
GSSign
IsValidStation() :
GSStation
IsValidStoryPage() :
GSStoryPage
IsValidStoryPageElement() :
GSStoryPage
IsValidSubsidy() :
GSSubsidy
IsValidTile() :
GSMap
IsValidTown() :
GSTown
IsValidTownEffect() :
GSCargo
IsValidVehicle() :
GSVehicle
IsValidVehicleOrder() :
GSOrder
IsValidWaypoint() :
GSWaypoint
IsVoidOrder() :
GSOrder
IsWagon() :
GSEngine
IsWaterDepotTile() :
GSMarine
IsWaterTile() :
GSTile
IsWithinTownInfluence() :
GSTown
,
GSStation
,
GSTile
Generated on Sat Aug 16 20:42:11 2014 for OpenTTD Game API by
1.5.6