GSAccounting | Class that keeps track of the costs, so you can request how much a block of commands did cost in total |
GSAdmin | Class that handles communication with the AdminPort |
GSAirport | Class that handles all airport related functions |
GSBase | Class that handles some basic functions |
GSBaseStation | Base class for stations and waypoints |
GSBridge | Class that handles all bridge related functions |
GSBridgeList | Create a list of bridges types |
GSBridgeList_Length | Create a list of bridges types that can be built on a specific length |
GSCargo | Class that handles all cargo related functions |
GSCargoList | Creates a list of cargoes that can be produced in the current game |
GSCargoList_IndustryAccepting | Creates a list of cargoes that the given industry accepts |
GSCargoList_IndustryProducing | Creates a list of cargoes that the given industry can produce |
GSCargoList_StationAccepting | Creates a list of cargoes that the given station accepts |
GSCargoMonitor | Class that handles all cargo movement monitoring related functions |
GSCompany | Class that handles all company related functions |
GSCompanyMode | Class to switch the current company |
GSController | The Controller, the class each GS should extend |
GSDate | Class that handles all date related (calculation) functions |
GSDepotList | Creates a list of the locations of the depots (and hangars) of which you are the owner |
GSEngine | Class that handles all engine related functions |
GSEngineList | Create a list of engines based on a vehicle type |
GSError | Class that handles all error related functions |
GSEvent | Class that handles all event related functions |
GSEventAdminPort | Event Admin Port, indicating the admin port is sending you information |
GSEventCompanyBankrupt | Event Company Bankrupt, indicating a company has gone bankrupt |
GSEventCompanyInTrouble | Event Company In Trouble, indicating a company is in trouble and might go bankrupt soon |
GSEventCompanyMerger | Event Company Merger, indicating a company has been bought by another company |
GSEventCompanyNew | Event Company New, indicating a new company has been created |
GSEventCompanyTown | Base class for events involving a town and a company |
GSEventController | Class that handles all event related functions |
GSEventExclusiveTransportRights | Event Exclusive Transport Rights, indicating that company bought exclusive transport rights in a town |
GSEventGoalQuestionAnswer | Event Goal Question Answer, where you receive the answer given to your questions |
GSEventIndustryClose | Event Industry Close, indicating an industry is going to be closed |
GSEventIndustryOpen | Event Industry Open, indicating a new industry has been created |
GSEventRoadReconstruction | Event Road Reconstruction, indicating that company triggered road reconstructions in a town |
GSEventStationFirstVehicle | Event Station First Vehicle, indicating a station has been visited by a vehicle for the first time |
GSEventSubsidyAwarded | Event Subsidy Awarded, indicating a subsidy is awarded to some company |
GSEventSubsidyExpired | Event Subsidy Expired, indicating a route that was once subsidized no longer is |
GSEventSubsidyOffer | Event Subsidy Offered, indicating someone offered a subsidy |
GSEventSubsidyOfferExpired | Event Subsidy Offer Expired, indicating a subsidy will no longer be awarded |
GSEventTownFounded | Event Town Founded, indicating a new town has been created |
GSEventVehicleCrashed | Event Vehicle Crash, indicating a vehicle of yours is crashed |
GSEventWindowWidgetClick | Event Window Widget Click, when a user clicks on a highlighted widget |
GSExecMode | Class to switch current mode to Execute Mode |
GSGame | Class that handles some game related functions |
GSGameSettings | Class that handles all game settings related functions |
GSGoal | Class that handles some goal related functions |
GSIndustry | Class that handles all industry related functions |
GSIndustryList | Creates a list of industries that are currently on the map |
GSIndustryList_CargoAccepting | Creates a list of industries that accepts a given cargo |
GSIndustryList_CargoProducing | Creates a list of industries that can produce a given cargo |
GSIndustryType | Class that handles all industry-type related functions |
GSIndustryTypeList | Creates a list of valid industry types |
GSInfo | 'Abstract' class of the GSs use to register themselves |
GSInfrastructure | Class that handles all company infrastructure related functions |
GSList | Class that creates a list which can keep item/value pairs, which you can walk |
GSLog | Class that handles all log related functions |
GSMap | Class that handles all map related functions |
GSMarine | Class that handles all marine related functions |
GSNews | Class that handles news messages |
GSOrder | Class that handles all order related functions |
GSRail | Class that handles all rail related functions |
GSRailTypeList | Creates a list of all available railtypes |
GSRoad | Class that handles all road related functions |
GSSign | Class that handles all sign related functions |
GSSignList | Create a list of signs your company has created |
GSStation | Class that handles all station related functions |
GSStationList | Creates a list of stations of which you are the owner |
GSStationList_Vehicle | Creates a list of stations which the vehicle has in its orders |
GSSubsidy | Class that handles all subsidy related functions |
GSSubsidyList | Creates a list of all current subsidies |
GSTestMode | Class to switch current mode to Test Mode |
GSText | Class that handles all text related functions |
GSTile | Class that handles all tile related functions |
GSTileList | Creates an empty list, in which you can add tiles |
GSTileList_IndustryAccepting | Creates a list of tiles that will accept cargo for the given industry |
GSTileList_IndustryProducing | Creates a list of tiles which the industry checks to see if a station is there to receive cargo produced by this industry |
GSTileList_StationType | Creates a list of tiles which have the requested StationType of the StationID |
GSTown | Class that handles all town related functions |
GSTownEffectList | Creates a list of all TownEffects known in the game |
GSTownList | Creates a list of towns that are currently on the map |
GSTunnel | Class that handles all tunnel related functions |
GSVehicle | Class that handles all vehicle related functions |
GSVehicleList | Creates a list of vehicles of which you are the owner |
GSVehicleList_Depot | Creates a list of vehicles that have orders to a given depot |
GSVehicleList_SharedOrders | Creates a list of vehicles that share orders |
GSVehicleList_Station | Creates a list of vehicles that have orders to a given station |
GSViewport | Class that manipulates the user's viewport |
GSWaypoint | Class that handles all waypoint related functions |
GSWaypointList | Creates a list of waypoints of which you are the owner |
GSWaypointList_Vehicle | Creates a list of waypoints which the vehicle has in its orders |
GSWindow | Class that handles window interaction |