GSEventController Class Reference

Class that handles all event related functions. More...


Static Public Member Functions

static bool IsEventWaiting ()
 Check if there is an event waiting.
static GSEventGetNextEvent ()
 Get the next event.


Detailed Description

Class that handles all event related functions.

Note:
it is not needed to create an instance of GSEvent to access it, as all members are static, and all data is stored script instance-wide.

Member Function Documentation

static bool GSEventController::IsEventWaiting (  )  [static]

Check if there is an event waiting.

Returns:
true if there is an event on the stack.

static GSEvent* GSEventController::GetNextEvent (  )  [static]

Get the next event.

Returns:
a class of the event-child issues.


Generated on Wed Oct 31 22:26:14 2012 for OpenTTD Game API by  doxygen 1.5.6